.. is not something to be taken easy. I did a little study today, and found out, among other things, the following.
- Although Mental Ray supports the z-channel in OpenEXR, Mental Ray for Maya doesn't.
- RLE is an 8-bit format, but makes for the smoothest workflow when you need a z-channel from Maya to Adobe After Effects.
- iff can be used as a 16-bit format, but isn't widely supported
- Maya has a very short range in it's z-channel (from 0 to 1 at the most)
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