Sometimes you want to combine two bump maps in Maya. How to do this isn't entierly clear, however. What you need to do is the following:
Let's say we have got two textures, textureA and textureB. We want to use them both as a bump map in maya.
Let's say we have got two textures, textureA and textureB. We want to use them both as a bump map in maya.
- Connect the two textures to a bump2d-node each
- Connect one of the bump2d-nodes to the other.
- bump2d1.outNormal -> bump2d2.normalCamera
- Done!
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